Secret buffs and nerfs not disclosed in the patch notes happen in every patch since dota began. Patch notes are written by humans, not a reflection of what changes the developers make. Also, DOTA is a game of calculus. The rates of change that get effected by a patch greatly effect a heros ability to dominate. These include regen, gold increase, armor..etc
It doesn't help that Hurricane got a nerf too, which was an essential item on OD.
i mean, when arcane orb is 160 mana i believe u need 1600 total mana to sustain indefinitely
now u need 2000 cuz arcane orb is 200
its even worse at earlier levels
I think force hurricane nerf was a huge deal for OD. 90% of games OD using force as main regen item. Now less than half the regen. No longer has ability to stay alive long enough to three shot each enemy hero individually.
There is no way OD needed a drop of 10%... And 42% is not a respectable win rate... I've played OD in this patch, and mana sustains indefinitely with int treads and level 4 passive.
There are heroes far more deserving of hate than OD (*Cough* tinker. *Cough* literally worst hero created).
I agree that the regen is quite noticeable. The lambs cost of hurricane pike/force staff literally don't matter. Increased cost of arcane orb doesn't really matter past the laning stage (and it still isn't that bad). Not really sure where 10% came from (aside from hidden patch notes)
OD doesn't build an MKB unless he absolutely has to. Misses really aren't that significant.
I do understand why his winrate dropped, but the original 10% seems somewhat excessive
Mkb was best item for attack speed in previous patch --> od could buy that after some defensive items. He did not actually lose much for misses.
Nowdays OD loses large amount of mana and mkb gives nothing but accuracy.
The main reason people built solar crest, or picked PA/Windranger against OD is because MKB was not a very good item on OD. Granted it's even worse now, but it was never as important as you appear to be claiming.
კომენტარის დასაწერად გაიარეთ ავტორიზაცია.
So OD seems to have been heavily nerfed... Can anyone explain a drop of 10%? The nerfs to the actual hero are basically unnoticeable once you max your passive, so level 7 with rare exceptions. Sure, hurricane pike and blink are both very common on OD and both got nerfed, but I'm not sure I can see why he dropped by so much.
Anyone?