General Discussion

General DiscussionNumber of Unique Players

Number of Unique Players in General Discussion
Kruelty-

    I remember last year it reached almost 13 million, now its 11.5 million, huge downfall, why isnt valve doing anything to address that? Even peak players decreased and are way lower than previous years.

    Jacked

      Game is unplayable and laggy. Or if it's just a general trend of losing popularity there's not much valve can do

      Farthezan

        its playable and not laggy, change your net dude, or move from your third world country.
        though agreed with general trend of losing popularity. can someone recommend me another good multiplayer free game?

        Jacked

          Bruh come on. What makes you assume I have shitty internet.

          ShiftingSkys

            I have never had any issues with Lag bro. COnsidering there are not an infinite amount of people on this earth I dont find it surprising that after 5 years the game is not raking in the same number of unique players. It just wont happen. THe number that really matters is the # of players currently playing during all times of day. If you can keep that # consistantly up you will have a game to play. once the Average # of players start to drop below 300K during peak hours the game is dying. Until then it will be fine. When I can Log on during a Monday night at 11:00 and have 400K players in a match I think were doing fine. I remember when the game first came out it was 5-10 minute queue times. Hell with this new Medal system im Legend 5 and have 2-3 minute queue times.

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            TripleSteal-

              game barely has any laggs, if u actually lagg on a daily basis, u have either pc or network problems

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                calibration caused a lot people to tilt and thus made the ranked games a lot more toxic, it is literally unplayable.
                also maybe they are waiting for icefrog to nerf this OP morphling that is unkillable(like me).

                Jacked

                  Yea I probably have network problems but I still blame valve.