u buy blink I guess when u need to go for pickoffs, or need initiation, for example, the blink manta diffusal, or blink abyssal
Buy it against range heroes you need to close the gap against such as sniper, drow, sf. Else if you need an initiation item silver edge is better.
Phase Boots
Aquila (or stick if they have skill spammer)
Yasha
Dag
Yasha > Manta
Diffusal or Maelstrom (soon to be diffuse lvl2 or mjolnir)
Butterfly
Situational: sell aquila for
-Butterfly. For right click enemy
-MKB. For those who have evasion
-BKB. For nuker
-Abbysal. For BKB carry
why tf wud u buy blink dagger after yasha?
that just gimps ur dmg early game and u don't have much use of blinking in on someone without abyssal or diffusal.
Just go Aquila, Phase, Quelling blade, Poor Man Shield, Magic Wand, Manta style, Blink. (Wand isn't needed, but I like the +4 stats early game, and replenish effect)
If you're gonna get it, just finish Manta first, could be wrong tho. (4.8K shitter)
Always buy wand, my inventory earlygame is usually phase+aquila+wand+pms+qb+tp, once yasha comes it replaces qb. In midlane I usually go for a bottle over the aquila and if I have a cm I skip the aquila entirely.
blink is for nasty backlines who rekt ur ass
or, if your team needs that enigma kill to win the game (tldr kill one 1st 2 win situation)
maybe if you are playing a gimicky shit and improvising infest bombs with jugg lul depends
კომენტარის დასაწერად გაიარეთ ავტორიზაცია.
More often than not, the item is definitely excellent on the hero - it's just that I have no theory or clue behind WHEN the item should be bought.
For simplicity's sake, let's use the standard Manta - Diffusal - Blink - (Tier 4 item) build for example. Blink is usually bought after Diffusal, but I've seen people skip the item completely. When should you do this?
Would like some explanations on possible game-state reasons, maybe Winning vs Losing, against squishy targets with no escape, Mid Jugg vs Safelane Jugg, etc.