^ up maybe nerf on greevils is a counter-balance. regardless imo pros would still pick it ( specially OG). because of alch's insane farmspeed he's kinda like sf in terms of getting rekt in lane but still if you give him space he will be six slotted split pushing you like shit
what make's alch strong is travels with octarine which allows him to pressure multiple lanes and choke enemy heroes space.
Yes they had to drop greed to compensate for jungle change. Overall it's probably neutral. More camps available but less gold early on when he can't clear them all every minute.
maybe jungle alch is better now. Farm med and small camps while stacking large camps for 5 min then get stupid gold
IMO alch will do better if he is not going to be contested, but if he is getting harassed in lane and getting chased around in the jungle, then he will not do as well as before
Alch is always contested, but the only way to win vs. alch is to contesthim, and put constant pressure on enemy. But it is hard to do in pubs and Alch is very ez to comeback with even with 20 min radi.
@ Lex... you can easilly get 900 gpm on TA and 3 shot a 1.2k gpm alch. Alch is only effective when his gpm is alot higher
remember there's an extra creep in every wave til 15 now too. Accelrates alch early game farm.
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