General Discussion

General DiscussionNeed the communities help. Jug guide.

Need the communities help. Jug guide. in General Discussion
Silent but Diddy

    I've been a jug fan for a while now and turns out its the best hero for me. I'm making a guide for item and stat point build priority. Although we all have different build orders, i wanna know what you think about the hero and how you can improve it so that I can clearly justify my current builds. Much appreciated.

    BenaoLifedancer

      so what makes you think you know best, or enough about jugger?

      Silent but Diddy

        Did I say i know everything? I have a hunch on what the hero is but I wanna verify if I'm really correct. That's why I wanna ask on how people use the hero.

        Jay Ashborne

          If i wanted to know how to play this hero i'd ask my carry.

          http://www.dotabuff.com/players/86087101

          Silent but Diddy

            Much appreciated dude will check this out.

            THICC BABY SHUM

              I know most ppl go phase boots, but i like treads on him for the awesome stats and tread swiching as he has 3 spells which eats mana.

              Jay Ashborne

                Please dont actually listen to him hes like 17 and will just scream "sonic" "gotta go fast" into the mic or some shit we cant get him to stop during practice

                Silent but Diddy

                  And can I ask how much mmr does your friend have?

                  Jay Ashborne

                    Hes 4k lol, we're trash.

                    Silent but Diddy

                      Thanks tony. That's a long debated item choice. Thanks for your opinion.

                      Silent but Diddy

                        Oh ok. Nah don't consider yourself trash. Its a ladder going up bro. Started 4.1 went up to 5 now staying at 4.8 at the moment.

                        Misha

                          Jug is in dire needs of stats so I like to skill him with spin stats early, I don't feel like crit early on any hero is worth it( maybe because I have bad rng) I'd say early levels in ward are though. I play a very agressive verison of him in lane. He is definlity and early/early mid game hero. I won't play him in any draft that isn't an early push one. Going something like phase>drums>ags is never bad. However just getting a bracer and getting a madias can work. Battlefury really never works, Play ember if you want that effect. Mask of madness I feel should be core on jug because you can use it like void does with chorno. If you want to talk more feel free to pm me. I have lots of bad advice.

                          Silent but Diddy

                            Hahahaha you have good humor my friend. I agree with the drums phase yasha aghs. Uhm madness? Yea i like some crazy man to man omnislashing action. I could disagree with the battlefury. I could say its a snowball counter item when it come towards heroes with clones. Based on the fact that battlefury cleave can come with auto attacks from omnislashing. But thanks though. Sure add me up. Basically i see jug is very flexible in the builds. Do you agree on the 1 stat at lvl 2 after blade fury at 1?

                            HiI'mDonna.

                              I like the idea of going diffusal/manta and making him an illusion based carry.
                              The built in crit has synergy with manta and his incredible BAT makes naked illusions hit hard.
                              The diffusal counters omni+ghost sceptre and has great stats (well at least for the midgame), it also has synergy with manta and his BAT procing feedback.
                              His healing ward makes him a natural push orientated hero and also means his illusions don't melt in a fight.
                              However I don't think this would work in VHS bracket and is limited to Normal/High Skill.

                              In terms of a general skill build, I like the idea of maxing healing ward second (as it scales so well independently of raw HP) and instead of picking up stats on level 2 and level 4.
                              At level 1, it gives the same HP regeneration as a heart and heals a total of of 54.94% / 82.41% / 109.88% / 137.35%.
                              At 530 hp, it can heal a maxmum of 291 hp at level 1 which is more than the 38 hp you gain from leveling up stats. If we apply it to every hero on your team (and creeps) , it's easy to see why I think it's better than picking up 2 levels of stats. However you'll need at least 56+100=156 extra mana to compensate which I believe is around 12 intelligence or a soul ring (which has great synergy with healing ward). The naked attributes of magic wand + mana boots from a teammate might do the trick and with the stick charges you should have more than enough. A better player might even be able to do it with just a magic stick.
                              I like to get cheap agi items/dmg items like PMS/Aquilla/Phase Boots/Diffusal/Yasha but I'm sure the more skillful players could make a convincing argument for getting a Basi instead of aquilla and PT instead of phase.

                              Mekarazium
                                კომენტარი წაშალა მოდერატორმა
                                Silent but Diddy

                                  Guys thanks for the support and advise i really apreciate it. Much love. God bless and a happy new year to all