General Discussion

General DiscussionCan anyone explain the exact mechanics of Omnislash (Juggernaut) to me?

Can anyone explain the exact mechanics of Omnislash (Juggernaut) to me? in General Discussion
Slammer

    Do attack modifiers work? Do the attacks count as regular attacks? Do the Omnislash attacks proc his critical strike?

    These kind of questions, thanks. All I know is if you have enough attack speed, you add an extra hit on each slash.

    Sayzee

      Modifiers work like Basher, Mjolnir, Critical hits which he already has and it works, regular attacks although ghost scepter doesn't stop it, still no dmg received while ghost scepter is active.
      A nice myth about it, it ignores misses, but not completely, like windranger's windrun.

      6x6=48

        No. No. And No.
        but the extra hits in between ur omnislash does proceed any unique modifiers u have

        Sayzee

          Idk about those extra hits, but in general, modifiers work, but ur explanation might enhance my statement about the misses.

          ROCKAS

            Some notes about Omnislash from Dota 2 Wiki, that might help:

            - Goes through magic immunity, both damage and a mini-stun to first target (type of which is physical).
            -Each slash deals 175-250 damage, with an interval of 0.4 second. If target is alone, it will take 525-750/1050-1500/1575-2250 (1050- 1500/1575-2250/2100-3000*) damage.
            -Creeps are killed in one hit of omnislash. (except player-controlled units or ancients).
            -Will continue to slash Ethereal units, but will not do any damage.
            -If the target become invisible and there is no other nearby valid target, Omnislash ends prematurely.
            -Juggernaut can use items during Omnislash.
            -Juggernaut gains flying vision in 200 radius for the duration of Omnislash.
            -Juggernaut gains invulnerability and is not affected by Chronosphere icon.png Chronosphere.
            -With enough attack speed, Juggernaut can attack with his own attack strength while jumping around. In these attacks, Juggernaut can place buffs and trigger chance effects. This is maxed at one normal attack per slash, at around 315 attack speed.
            -The slashes can't be avoided by evasion. Any normal attacks made, however, can.
            -The Omnislash buff is not applied until after the first hit. Juggernaut is completely invulnerable under the effects of the buff.
            -Force Staff can end Omnislash if the target is pushed out of the 425 radius before the next check. For this to occur, Force Staff must be used at least 0.21 seconds before the next check, and even sooner if Juggernaut is in front of the target.

            კომენტარი შეიცვალა
            Neme

              Using mom, and having big attack speed before omnjslash, makes you hit for a bonus atack during omnislash.

              6x6=48

                to clarify, the damage from omnislash does not proceeds unique modifiers like diffuse, chainlightning, skadi slow, desolator etc. However the extra hits in between the slashes are able to proceed them, as they are considered auto attacks.

                Jʌy Δshʙoʁnɘ

                  making blink on jugg is funny and your allies will hate you