Inner FireQ
Inner Fire

ABILITY:No Target

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:No

DISPELLABLE:Yes

In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and disarming them.

DAMAGE: 100 / 170 / 240 / 310
RADIUS: 500
DURATION: 1.75 / 2.5 / 3.25 / 4.0
KNOCKBACK TO: 400
CAST POINT 0.2s
14 / 13 / 12 / 11
75 / 100 / 125 / 150
Not even Huskar's own flesh can contain the unending expansion of his life force.
Burning SpearW
Burning Spear

ABILITY:Auto-Cast, Unit Target

AFFECTS:Enemy Units

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:No

DISPELLABLE:Cannot be dispelled

Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health. Lasts [8] seconds.

Burning Spear stacks additively when used multiple times on one target. There is no cap.

Huskar cannot kill himself with this skill.

HEALTH COST: 3%
BURN DAMAGE: 5 / 10 / 15 / 20
CAST POINT 0s
0
0
The Sacred Warrior ignites his weaponry after marking it with his own blood - causing far greater pain than he himself feels.
Berserker's Blood
Berserker's Blood

ABILITY:Passive

Huskar's injuries feed his power, giving increased attack speed and health regen based on missing health. Health regen is a percentage of your strength.

Bonuses are provided linearly, no bonus at Full HP and full bonus at strictly less than %hp_threshold_max%%% HP.

MAX ATTACK SPEED: 160 / 210 / 260 / 310
MAX STR REGEN: 20% / 40% / 60% / 80%
HP FOR MAX BONUS: 10%
After losing his birthright, Huskar gained a lethality in physical combat that is only heightened as his own blood is spilled.
Life BreakR
Life Break

ABILITY:Unit Target

AFFECTS:Enemy Units

DAMAGE TYPE:Magical

PIERCES SPELL IMMUNITY:Yes

DISPELLABLE:Yes

Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to shatter a percentage of that hero's current health, and slowing them. While leaping, Huskar is Spell Immune.

DISPEL TYPE: Basic Dispel

If Huskar is disabled during the charge or the target moves more than 1400 units in 0.015 seconds, the charge stops.

Slow works on Spell Immune units.

Life Break cannot be disjointed.

DAMAGE DEALT: 32% / 38% / 44%
DAMAGE TAKEN: 32% / 38% / 44%
MOVEMENT SLOW: -60%
SLOW DURATION: 3 / 4 / 5
TAUNT DURATION: 3.0
CAST POINT 0.3s
16 / 14 / 12
0
No matter the danger, Huskar thrusts himself into melees that only he can survive.

განახლდა

Hero Talents
Talent Tree
Burning Spears Pure Damage
25
25% Spell Lifesteal
-3.0s Life Break Cooldown
20
+35% Berserker's Blood Regen
15% Lifesteal
15
+5 Burning Spears DPS
+12 Damage
10
+175 Health
გმირის ატრიბუტები
ძალამოხერებულობაინტელექტი
21 +3.413 +1.618 +1.5
მოძრაობის სიჩქარე290
ხედვა1800/800
აბჯარი0.82
შეტევის საწყისი დრო1.6
ზიანი42 - 47
შეტევის წერტილი0.3